League Gaming Rocket League Index Match- a set of 3 games to be played against the same team. Game - one 5 minute game of Rocket League. Mutators - in game options to change how the game is played. Mutators are strictly prohibited for league play. How to Play You can either run your own team or you can be a player. Owners can bring in a General Manager, at no cost to a team's salary cap. At their election, Owners may bring in an Assistant General Manager, at 2 million cost to the team's salary cap. The roster cap space will be set at 9 million this season. Failure to have your 9 man roster set before games will result in punishment with the possibility of penalty points and games being overturned. League Rules Matches will be played Monday, Tuesday, Wednesdays, and Thursday. Match times will be 8:00pm and 8:30pm eastern. Each match will consist of three 5 minute games with each game counting as 2 points for team standings. Each game counts toward a team's point total. Lines for the week need to be in Sunday at 9:00pm est Schedule length will be 5 weeks long with a playoffs. Top (depending on teams, possible 80% go to the playoffs) will be in the playoffs at the end of the season. Players have to play a minimum of 4 games with a max of 12 games per week. No player can play more than 2 games in any given match. Every team is responsible to be ready to switch out players in a timely manner, if a team takes longer than 5 minutes to switch players the other team will be able to claim a forfeit. Rocket league has an in game chat, it can be used during games but offensive In game chat will be punished. Mutators are strictly prohibited. If a team is found to have used any Mutator settings in league play they will be severely punished. Any games found to have had Mutators used will have the entire match they were used in will be overturned as well. Disabling PC cross play will be looked with the same type of punishment as mutators, this league is open to pc players and will not tolerate anyone trying to force issues with them. Nightly Procedure The schedule will show which team will be the host team. The host team is to have the lobby up and ready 5 minutes prior to game time. If a team's roster is not all in the lobby by 5 minutes after the game start time, the opposing team may call a forfeit. Private Match Create/Join Procedure Steps when setting up a lobby from main menu : Team on the Match Info Page as the Home team will host the private match. Host selects “Play Online” ⇒ select “Create Private Match”. Make sure “Joinable By” option is set to “Name/Password”. Host creates a Name & Password (use team names as best you can) for players to enter. Password will be LG1 for all games. Host’s teammates and opposing team select “Play Online” ⇒ select “Join Private Match”. Players enter the Name & Password. All players must be in the private match lobby before selecting teams. Home team will select team first. Home team choose Orange Team, Away team will choose Blue Team. The match will then begin. ***If you are wanting to spectate please wait until the game has started to keep any confusion about teams being ready to play*** Teams are expected to be ready once all team member join the lobby. Once the first person chooses their team, everyone else has about 10 sec to join before Rocket League starts the faceoff timer, whether all the players are on their respective teams or not. It is the duty of the players to be ready once they join the match, if all 6 players are in the lobby and the match starts without all players being on their respective team the match is to be played. If a player gets disconnected from the game, before any players join a team and the match is started before the player gets back in the lobby is to be restarted. Settings for a lobby : Match Settings Game Mode: Private match Arena: DFH Stadium Team Size: 3v3 Bot Difficulty: No Bots Accepted Region Servers: North America (US-West/US-East) Name: LG Home v Away Mutators are strictly prohibited All games are to use Mannfield Arena. All games will be 5 minutes as Mutator settings are off limits All team abbreviations can be found here Since we are including Steam players this season we have a set lobby naming system to keep teams from having to message each other to find out what a lobby name will be. Communication between Xbox and steam may be difficult in between game times and players need to be able to go out of a game and into the next game quickly. Failure to follow the lobby naming procedure in an effort try and get a forfeit win will be treated with severe punishment. After Game Procedure Both the home team and away team is required to screenshot the game stats. Only one picture per team is required after the game. The picture required to be taken is the "SCOREBOARD" tab. To screenshot on your xbox, just double click the xbox guide button and click "Y". To screenshot on Steam, just hit F12”steam default screenshot button".LG will grab your screen shot off xbox and automatically bring it to the site. PC users will have to manually upload it to a thread we have created on the main LGRL forum.. Stats will need to be in by 24 hours after match completion. We will consider match completion to be 30 minutes after the game's scheduled start time. Disconnects In the case that a player(s) disconnects, the player is allowed to attempt to reconnect, if the player can not reconnect the team has to continue to play the match down a player. If a player disconnects and can no longer continue the match, a sub can be used. the player who played the majority of the match is the one who the game counts for. Protests If a match was incorrectly reported by your opponents, your team can protest the match. Match protests must include media evidence clearly showing the results of the match/series.Teams are responsible for providing proof of match results in case of disputes. Forfeits Forfeiting at any point during a match will result in loss of the game and possible penalty points. Penalty Points Penalty points will be given as a punishment for infractions. They will be issued for abuse of any known or unknown in-game glitches, use of any mutators, offensive In game chat, or any other actions detrimental to fairness of the league. these will accumulate over the course of a season and will get worse in severity the more a player accumulates. Forfeits are not acceptable and will be punished harshly in accordance with frequency of the event. Teams that forfeit Regularly will be required to provide explanation to Staff. At the LGRL's discretion, Staff may remove and replace existing management to correct the issue. 1 Penalty point - the first infraction will be a warning with the possibility of 1 minute penalty(starting a match down a man for 1 minute.) 2 Penalty Points - 2 minute penalty(starting a match down a man for 2 minute.) 3 Penalty points - the second infraction will be a 1 game suspension 4 Penalty points - the first infraction will be a 3 game suspension 5 Penalty points - the first infraction will be a 1 week suspension 6 Penalty points - the first infraction will be a ban for the rest of the season. Failure to follow the lobby naming procedure in an effort try and get a forfeit win will be treated with severe punishment. Resulting in 2 penalty points for a first violation. Playoffs * Every Round will be a Best of 7 series, consisting of seven 5 minute games. *ALL players listed on the main roster, MUST be scheduled for one game in the first four games, and two games if the series goes to game six. Game seven anyone can be used. Schedule Monday-2 game 8:00pm and 8:30pm est Tuesday-2 games 8:00pm and 8:30pm est Wednesday-2 games 8:00pm and 8:30pm est Thursday-1 game 8:00pm est Total 7 games Disclaimer * During any seasons this constitution might be changed at any given time to benefit league play. Any new changes that are made will be posted in the forums so all the players are made aware of the changes. The league reserves the right to rule against an individual or party who is not acting in the best interest of the LG even if it's not specified explicitly within the rules.