Article VII : The Rule Book

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  1. Brisan66

    Brisan66 LGFA Director of Operations Staff Member Platinum

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    ARTICLE VII : The Rule Book




    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



    Table of Contents



    Section 1 : The LGFA Rule Book

    ----------- : 1.1 Preamble

    ----------- : 1.2 General Conduct

    ----------- : 1.3 Jurisdiction



    Section 2 : League Standards

    ----------- : 2.1 Offense System

    ---------------------- : 2.1.1 Player Punishments

    ---------------------- : 2.1.2 Management Punishments

    ---------------------- : 2.1.3 Owner Punishments

    ----------- : 2.2 Public Complaints

    ----------- : 2.3 Standard of Participation

    ----------- : 2.4 Player’s Right to Complaints



    Section 3 : Game Night Rules

    ----------- : 3.1 Game Setup Procedures

    ---------------------- : 3.1.1 Game Setup

    ---------------------- : 3.1.2 Pre-Game Timing

    ---------------------- : 3.1.3 Hosting

    -----------------------------: 3.1.3.1 Connection to Host

    ----------- : 3.2 Game Play

    ---------------------- : 3.2.1 Goalkeeper Interference

    ---------------------- : 3.2.2 Glitching

    -------------------------------- : 3.2.2.1 Goalkeeper Builds on a field position

    ---------------------- : 3.2.3 Resolving Broken Rules During a Game

    --------------------------------- : 3.2.3.1 Procedures

    --------------------------------- : 3.2.3.2 Goals

    --------------------------------- : 3.2.3.3 Penalties

    --------------------------------- : 3.2.3.4 Possession

    ---------------------- : 3.2.4 Adjusting Stats After An In Game Infraction

    --------------------------------- : 3.2.4.1 Goal Incident

    --------------------------------- : 3.2.4.2 Penalty Incident

    --------------------------------- : 3.2.4.3 Possession Incident

    ----------------------- : 3.2.5 Height Rule Restriction

    ----------- : 3.3 Disconnect Procedures

    ---------------------- : 3.3.1 Player Loses Connection

    ---------------------- : 3.3.2 Restarting the Game

    ---------------------- : 3.3.3 Computer Players

    ---------------------- : 3.3.4 Clashing Kits



    Section 4 : Players

    ----------- : 4.1 Availability

    ----------- : 4.2 No Shows

    ----------- : 4.3 Demanding/Brokering a Transfer

    ----------- : 4.4 Quitting the Team and/or League

    ----------- : 4.5 Ineligible Player

    ----------- : 4.6 Stat Responsibilities



    Section 5 : Management

    ----------- : 5.1 Late Lines

    ----------- : 5.2 Line Adjustments

    ----------- : 5.3 Ineligible Player

    ----------- : 5.4 Circumvention or Falsifying any of the Site’s Systems or Forum

    ----------- : 5.5 Stat Taking

    ------------------- : 5.5.1 Stat Taking Responsibility

    ------------------- : 5.5.2 Pictures/Clip for Stats

    ------------------- : 5.5.3 Deadline for completed stats

    ----------- : 5.6 Disclosure of Private Information

    ----------- : 5.7 Player Rights Violation

    ----------- : 5.8 Player Tampering

    ----------- : 5.9 Forfeits



    Section 6 : Owners

    ----------- : 6.1 Playing in Another League

    ----------- : 6.2 Circumvention or Falsifying any of the Site’s Systems or Forum

    ----------- : 6.3 Disclosure of Private Information

    ----------- : 6.4 Player Rights Violation

    ----------- : 6.5 Player Tampering

    ----------- : 6.6 Forfeits

    ----------- : 6.7 Owner Stat/Lineup Violations/Fines





    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~





    Section 1 : The LGFA Rule Book





    1.1 : Preamble



    The LGFA is a simulation style soccer league. We attempt to mimic professional soccer as closely as possible. While we may not always be able to succeed in that goal due to logistics or game controls, we will constantly seek to improve upon those aspects and implement further procedures in order to bring us as close as we can to our real life counterparts. This may involve adapting certain protocols to suit our needs, as well as creating rules in an attempt to make a video game more realistic. The LGFA provides its members with the opportunity to experience their own virtual career as either a player or a member of a management team.



    1.2 : General Conduct



    When participating as a member of the community in an LGFA sanctioned event, or on the League Gaming website, you are to show respect and sportsmanship towards other members and follow the rules at all times. Conduct unbecoming of a member may provide grounds to be charged with an Offense, as outlined in Section 2 of the Rule Book, based on sufficient evidence being provided within a filed complaint. This constitutes, but is not limited to, Blackmailing, Confessing to Breaking Rules, Causing a Panic or Riot, or Filing False League Information.



    1.3 : Jurisdiction



    LGFA Sanctioned events are classified as any LGFA related interactions that take place outside of the League Gaming web site. These include, but are not limited to, LGFA Games, Scouting Sessions, Meetings, and any other event which may be classified as representative of our community.


    Members do not fall under LGFA jurisdiction at all times, but in any instance where the LGFA brand is brought into play, we reserve the right to legislate the members of our community involved according to the standards of our constitution. This includes any conduct while playing on a LGFA club.


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


    Section 2 : League Standards


    2.1 : Offense System


    Regarding its rules and punishments, the LGFA employs an Offense system. Certain rules require stiffer punishments, and these will be specifically outlined. Offenses will not be cumulative over the season. Several factors will be looked at to determine the degree of an Offense. Offenses are broken into different degrees based on severity. The severity of the Offense determines the punishment.


    2.1.1 : Player Punishments


    1st Degree : League Warning

    2nd Degree : Minor Suspension (Day(s))

    3rd Degree : Severe Suspension (Week/Season)


    2.1.2 : Management Punishments


    1st Degree : League Warning

    2nd Degree : Minor Suspension (Day(s))

    3rd Degree : Severe Suspension (Week/Season)


    2.1.3 : Owner Punishments


    1st Degree : League Warning

    2nd Degree : Minor Suspension (Day(s))

    3rd Degree : Severe Suspension (Week/Season)


    *DISCLAIMER* These degrees are guidelines. Staff reserves the right to increase the suspension based on severity of the infraction.


    2.2 : Public Complaints


    League Staff will ensure those who file complaints are kept anonymous. Therefore, any time League Staff feels a complaint has been made public on Xbox or on the forums, the league reserves the right to have the complaint voided in certain circumstances, or take further action.


    Players who file complaints will not be informed of the outcome of the complaint. They are encouraged to check the news section of the LGFA for this information, or the Players News Feed via the profile of the player at fault/potential fault.



    2.3 : Standard of Participation


    Management is afforded the opportunity to charge their own Player(s) with a First or Second Degree Penalty, provided they submit it to the Commissioner's Staff prior to a ruling being made against that Player. A First Degree applied by Management must be a suspension of 1 game.


    A Second Degree applied by Management must be a suspension of 1 week.



    2.4 : Player's Right to Complaints


    Players are welcome and expected to send in complaints if they have issues with Management, Staff, LGFAPA, League Officials, or In Game Issues, but must follow proper procedures in doing so.


    You may not publicly complain about any of these groups, or harass any member of these groups that you may have an issue with.


    All complaints must be filed using the Action Center. If there are any issues that the Action Center may not address, please contact the League Staff via a PM.


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



    Section 3 : Game Night Rules


    As a Player, you are responsible for your actions both on and off the pitch. The rules in this section detail what you as a Player are required to both do, and avoid doing, in regards to game nights (including game play). All of the rules in Section 3 apply to all who participate in the league, whether you are a Player, Manager, Owner, or Staff member.


    If a complaint with sufficient evidence is filed, and a Player is in violation of these rules, the Player will be issued an Offense as outlined in Section 2 of the Rule Book, unless another punishment is specifically outlined.


    3.1 : Game Setup Procedures


    3.1.1 : Game Setup


    Teams will create club teams with the name LGFA or LG *Team Name*. They will be public clubs. Teams will play games using the in game challenge feature.


    3.1.2 : Pre-Game Timing


    5 Minutes Prior to Game time

    - All players should be in their team’s dressing room

    - Management should be in communication with the opposing manager. (Ex. When the opposing team will be ready and which kits each team is using to prevent kits clashing in game)


    At Game time

    - Game should be started if both teams have their players


    Extra Time - If a team is not ready at the set game time, they may message the opposing team requesting extra time. A team may ask for 5 minutes to gather their team. They may ask for another 5 on top of that in the event there's connection issues or problems on FIFA. In total, a team may have up to 10 minutes past the set game time. However, anytime past that, will allow the opposing team to claim a forfeit win.

    *NOTE* We would like every effort to be made to avoid forfeits.


    3.1.3 : Hosting


    The home team always chooses the host. It is the responsibility of the home team to ensure they provide the best possible connection to all Players. The home team is only required to pick a new host if the away requests after the first game has a laggy connection. This can only be done once. A complaint may be filed with the BoG for hosting issues if a valid request for a host change was denied. The BoG may rule for a replay if the evidence is sufficient to prove that the host was providing a less than green connection to one or more players of the away team.


    3.1.3.1 Connection to Host


    If either team is experiencing connection issues, they must back out before the 5th minute of in game time(FIFA). If it is 10 minutes passed the scheduled start time for the game, you may not back out for connection issues.


    The only other time a back out is permitted, should be followed by Section 3.5.1


    3.2 : Game Play


    This section outlines both the game play rules and the procedures involved in resolving broken rules both during and after games. It is important to understand that if a game play rule is broken, BUT DOES NOT DIRECTLY AFFECT THE PLAY, it is NOT a violation.


    During a game, the BoG and Commissioner’s Staff are NOT to be contacted. They will NOT interfere in a game. If you feel a violation has occurred, you are to play the game out as best as possible. Only the BoG can determine if a violation has occurred.


    After the game is completed, file a formal complaint using the Action Center.


    All teams must play with at least 7 players, including a goalie and an any.


    All players are entitled to be scheduled and play in 2 of their league matches. If they don't show for their 2 scheduled matches, they're not entitled to the minimum.


    There is no maximum number of games played per week. This is to try and reduce forfeits if a player can not make one of their scheduled games, Management has the opportunity to replace that player with another roster player.


    For Cup Games: If a team forfeits the first leg of a cup match it will be recorded as a 3-0 loss. Teams are still eligible to play the second leg if they have enough players required but the aggregate score will still start at 3-0.



    3.2.1 : Goalkeeper Interference


    It is the player's responsibility to give the goalkeeper enough room to maneuver.


    If a goalkeeper actions to play the ball and results in contact with a player, the player is at fault (UNLESS it is clear that an animation out of the player’s control caused contact with the goaltender, e.g. Header's from crosses/corners etc.).


    Goalkeepers must be allowed to drop kick the ball freely. If a drop kick is blocked the ball must be given back to the goalkeeper’s team immediately. Unless, the goalie rushes a kick and doesn't give the opposing team enough time to leave. If done purposely (pending proof), any result of that action would be reversed.



    3.2.2 : Glitching


    Exploits, Cheats, Mods, or any other form of tampering with the game or its intended game play are hereby prohibited. These things cannot be specifically covered by the rules, therefore are all categorized as one. Any of these types of exploits need to be brought to League Staff as quickly as possible to be able to better identify its effect. If possible, a rule may be later created where the League sees fit.



    3.2.2.1 Goalkeeper Builds on a field position


    Anyone that is playing a field position (any position but GK) may not use a goalie build. Any proof of this occurring, may result in a game being overturned. It is the responsibility of the owners to educate their players on this rule.



    3.2.3 : Resolving Broken Rules During a Game



    3.2.3.1 : Procedures


    If a Player breaks a game play rule during a game, the important thing to remember is to PLAY ON. Not playing and/or quitting out are unacceptable. There is no need for communication between teams regarding an incident. Follow the section below, which relates to the possible infraction. Give the team a chance to give back the ball. If there's a goal scored, it should not be recorded in the stats.


    Returning the ball after an in game infraction absolves you of any wrongdoing. You will not be punished for your infraction.



    3.2.3.2 : Goals


    When a goal is scored as the result of an infraction, that goal shall not be recorded in the stat system.


    The goals and assists from the game summary are subtracted from Player stats, and the goals against are subtracted from both goalkeeper's stats. When stats are adjusted in this manner, a note is to be made in the game summary for both teams and the League to see.



    3.2.3.3 : Possession


    When an infraction occurs that only includes a loss of possession, a return of possession can be made by giving possession of the ball to the other team and having all of your players not pressure.


    If you are unable to return possession, you may offer restitution the next time you do have possession of the ball. The main objective is to ensure that it is obvious to the other team, by your actions on the pitch, that you are offering a return. Your goal in this situation is to avoid the filing of a complaint. If you do not feel your restitution was apparent to the other team by your actions, it is recommended that you repeat it.



    3.2.4 Adjusting Stats After An In Game Infraction


    3.2.4.1 : Goal Incident


    When a goal is scored as the result of an infraction, the owner will be responsible to remove the goal from the stats if the BOGs determine that it's not a goal.



    3.2.4.2 : Possession Incident


    The only time a replay will be instituted for a possession related incident is when there is sufficient evidence that either one team was blocking a keeper purposely and did not return the ball.



    3.2.5 Height Rule Restriction


    The LGFA will be instituting a height limit to all field players at 6'3". Goalies will NOT have a height restriction.



    3.3 : Disconnect Procedures


    3.3.1 : Player Loses Connection


    If everyone is in the game after opening kick off, play the game from start to finish. The only time teams are able to back out to pick up a disconnected player is if your Goalkeeper, ANY or team is reduced below 7 players due to lag-outs, this can be done at halftime. Teams are then only permitted to play one half of the next game, if any of these situations occur again in the second half, just finish the game. Teams MAY NOT add any additional players that were not in the first acceptance. All goals scored before the back out count.

    Teams do not have to back out if the league requirements are not met, the opposing team may back out if they see that the opposing team is below the requirement. This is to prevent games that are blow outs and force teams to restart the game for a half.


    3.3.2 : Restarting the Game


    When a game requires a restart, all players not responsible for taking stats are to quit the game immediately upon the stoppage of play.



    3.3.3 : Computer Players


    Goals scored against computer goaltenders will count.


    Goals scored by a computer player will count in ANY situation, but are not rewarded to anyone in the stat entry. Unless, the computer player is being used by an "Any".


    All goals scored by a CPU player are to be credited to the ANY. If the computer has taken over for a disconnected player and there is no ANY, that player will receive the credit.



    3.3.4 : Clashing Kits


    In the event of a major kit clash (red on red, black on black, white on white, etc.), one team may leave the game and restart if the team leaves within the first five minutes and provides proof via game clips of a kit clash and the team quitting the game. All instances of kit clash complaints will receive a final ruling by staff.




    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



    Section 4 : Players


    As a Player, you are responsible for your actions on and off the pitch.


    The rules in this section detail what you as a Player are required to both do and avoid doing in regards to specific off-field aspects of participating in the LGFA.


    These rules to apply to all who participate in the league, whether you are a Player, Manager, Owner, or Staff member. If a complaint with sufficient evidence is filed and a Player is in violation of these rules, the Player will be issued an Offense as outlined in Section 2 of the Rule Book, unless another punishment is specifically outlined.



    4.1 : Availability


    Availability threads are automatically generated in the team locker rooms each Thursday prior to the week of play.

    It is recommended that players post their availability each week in that thread.




    4.2 : No Shows


    A Player who no shows games can be issued "strikes" by their Owner via the Management tools.


    After a player receives three strikes for not showing up for games, that player will face a season ban.



    4.3 : Demanding/Brokering a Transfer


    Players are permitted to request a Transfer as long as it done in a respectful manner and during a time where the transfer window is open.


    The player may not publicly request a transfer, publicly state they requested a transfer, publicly demand to be transferred to a certain team, publicly arrange to be transferred to a new team, or publicly refuse to play during the transfer request process. These are just a few examples of what cannot be done during the transfer request process. Please read Article 6: Player's Bill of Rights in regards to the complete list.

    *DISCLAIMER* Owners may permit other owners to speak with certain players. This is ONLY permitted if that owner has that player's owner consent.


    Failure to comply with the standards in Article 6: Player’s Bill of Rights in regards to requesting a trade is an offense. Punishment for this offense includes the transfer request becoming void, and in certain cases, being banned for the remainder of the season.



    4.4 : Quitting the Team or League


    A message on Xbox Live, LG, or any social media form from the player stating his/her intention not to play anymore, or quitting the team/league, results in a ban for the remainder of the season.



    4.5 : Ineligible Player


    An ineligible player is described as, but not limited to:

    - Playing while being suspended, banned or on IR

    - A Player not on your roster


    Use of an ineligible player in a game will result in the forfeit of the game played by the team using the ineligible player, a loss of all stats for the players of that team from the game, as well as an Offense for the management team and the ineligible player.





    4.6 : Stat Responsibilities


    Team's are required to do their own player stats. The Winning team is responsible for the Team Game Stats. Both teams are required to upload proof of their stats to the specific game to ensure no player tampering is involved. If a team fails to upload proof of stats and staff receive a complaint in regards to invalid stats or player tampering and no proof has been provided. That said team may be punished via league warning, suspension or ban. Depending on the severity. All pictures/videos that are not uploaded/verified 24 hours after the start of game time will result in a violation. Once the pictures have been uploaded to the "my LG">"Add Highlight", or via the manager's tools, it's the management's responsibility to verify their stats and do any manual adjustments based upon said pictures/videos for their team.


    However, it is both management groups(winning and losing) responsibility to verify shared stats, such as team stats via the pictures/videos.


    In the case of a draw, the home team will do the team game stats.


    Suspensions from Red Cards :

    Whether the Red Card is earned straight or from two yellows, it will follow with a 1 game suspension to the very next match that follows for that player (May carry into cup or league). No matter what type of game it's earned it, the very next match will be a suspension for that player.


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



    Section 5 : Management


    The rules in this section detail what you as a Manager are required to both do and avoid doing in regards to your duties as Management in the LGFA.


    If a complaint with sufficient evidence is filed and a Manager is in violation of these rules, the Manager will be issued an Offense as outlined in Section 2 of the Rule Book, unless another punishment is specifically outlined.


    Managers must also follow all other rules listed in Sections 1-4 of this rule book. They too are Players in the league and will be judged on those infractions as a Player, and in some instances as both a Player and a Manager.


    The LGFA Staff holds Management to the highest standard. In any case of a violation, admission of guilt may be taken into consideration when Staff is ruling on complaint.



    5.1 : Late Lines


    Management is required to have their team's lines submitted before the scheduled game time.



    5.2 : Line Adjustments


    All adjustments to lines, whether it be ECU’s or substitutions, must be done before the scheduled game.


    Subbing after a forfeit game is a violation. In the case of a forfeit game, no players are to be substituted in or out.


    If you do not have a full 11, you must use ECUs that're in the locker room and available to fill. Not allowing Training Camp player to play to help fill a full lineup will result in disciplinary action. We encourage Training Camp players to provide proof for when they're not allowed to play when there's room to fill.


    If a Training Camp player does not wish to play the opened position(s), then that player does not need to play.



    5.3 : Ineligible Player


    An ineligible player is described as, but not limited to:

    - Playing while being suspended, banned or IR

    - A Player not on your roster


    Use of an ineligible player in a game will result in the forfeit of the game played by the team using the ineligible player, a loss of all stats for the players of that team from the game, as well as an Offense for the management team and the ineligible player.



    5.4 : Circumvention or Falsifying any of the Site’s Systems or Forum


    All information entered by Management into the scheduling and stats system must be accurate.


    Any attempt to falsify information, with sufficient evidence, will result in both an Offense and a mandatory meeting with the Commissioner’s Staff regarding the conduct of the Management team with further action being a possibility.



    5.5 : Stat Taking


    Stats must be taken to keep record of all records the LGFA tracks. This job is mandatory left to the managers to complete. Managers must meet the deadline to have stats inputted once a game ends and make sure pictures or a clip is taken.

    It is best practice to take pictures and input stats in between and after the last game. This way it won't be forgotten and you won't have to remember to do them later.


    5.5.1 : Stat Taking Responsibility


    Each team is responsible for their own Player stats, regardless of the game outcome.

    Team Stats will be determined by who does them by the following process ;
    1. Winning Team
    2. If a draw, the home team

    If a lag out occurs, both teams are responsible for their own stats.


    5.5.2 : Pictures/Clip for Stats


    Each stat that is recorded on the LGFA, needs a clip or picture to follow up with it in the event there's any questioning the legitimacy of that stat. It can either be multiple screenshots taken on your Xbox or a "record that" of all the stats. These options can be found while viewing the stats and double tapping the middle Xbox button.

    The first stats needed are the Team Stats. This can be found in the menu screen after a game completes

    The rest of the stats can be found in the "Player Ratings" section. These are the stats that need to be recorded :
    Match Rating
    Goals
    Assists
    Shots
    Passes
    Tackles
    Saves


    5.5.3 Deadline for completed stats


    The deadline for a game stats is 24hrs of the game start time. Failure to do so, may result in disciplinary action.


    5.6 : Disclosure of Private Information


    As a member of Management, you are given access to information that ordinary Players do not have. This information is not to be leaked, and if evidence comes to light that you are leaking this information, you will be immediately removed from Management and receive a two season ban.



    5.7 : Player Rights Violation


    Management members are expected to uphold and abide by a Player’s rights, found in Article 6. Any breach of these rights will result in a review of the situation by the Commissioner’s Staff.



    5.8 : Player Tampering


    Player tampering is defined as the act of contacting a contracted Player on another team (without permission of his Owner) for the purposes of:

    - Informing the Player that you’re trying to transfer for him

    - Informing the Player that he is on the transfer list

    - Informing the Player that he has been placed on waivers as part of a pending transaction

    - Asking the Player to request a transfer from his team

    - Asking the Player to refuse to play or throw games for his current team

    - Asking the Player to file a complaint on your behalf

    - Asking the Player to play for your team under a different gamer tag (Second Tag)


    There are many different intricacies that could be considered Player tampering, and it would be impossible to list them all here.


    If you feel that your Player has been tampered with, please send any evidence you have directly to the Commissioner for review.



    5.9 : Forfeits


    Management is responsible for overseeing the well-being of their team. As such, any operational shortcomings of their team can, in the end, fall on them. One major instance of this is forfeits.


    While at the end of the day it is the Owner’s responsibility to recognize when one of their teams is forfeiting excessively, forfeits can also be attributed to the specific team’s Management. It is the Management’s responsibility to do their best to ensure their team does not forfeit games.


    As soon as League Staff recognizes a trend of forfeits for a specific team, they will be in contact with that team’s Management. Any and all possible assistance will be offered to work through that situation.


    If, after a period of time, this trend does not progress in a positive direction, the Management will be subject to an offense.



    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~



    Section 6 : Owners


    The rules in this section detail what you as an Owner are required to both do and avoid doing in regards to your duties for running an organization in the LGFA.


    If a complaint with sufficient evidence is filed, and an Owner is in violation of these rules, the Owner will accumulate an Offense as outlined in Section 2 of the Rule Book, unless another punishment is specifically outlined.


    Owners must also follow all other rules listed in Sections 1-4 of this rule book. They too are Players in the league, and will be judged on those infractions as a Player, and in some instances as both a Player and an Owner.


    In the situation where a teams Management has been removed or fired, it is the Owner's responsibility to fill in the Management role until new management is promoted. These situations mean that an Owner may also be charged with a Management Violation.


    The LGFA Staff holds Owners to the highest standard. In any case of a violation, admission of guilt may be taken into consideration when Staff is ruling on complaint.



    6.1 : Playing in Another League


    There is no violation for being a member in another league.


    The LGFA Staff are confident that this league is the best league out there, and are not opposed to members playing in another league.



    6.2 : Circumvention or Falsifying any of the Site’s Systems or Forums


    All information entered by Owners into the scheduling and stat systems must be accurate. Any attempt to falsify information, with sufficient evidence, will result in both an Offense and a mandatory meeting with the Commissioner’s Staff regarding the conduct of the Owner, with further action being a possibility.



    6.3 : Disclosure of Private Information


    As an Owner, you are given access to information that ordinary Players do not have. Examples of this are the Transfer list and Waiver Wire. This information is not to be leaked.



    6.4 : Player Rights Violation


    Owners are expected to uphold and abide by a Player’s rights, found in Article 6. Any breach of these rights will result in a review of the situation by Commissioner’s Staff.



    6.5 : Player Tampering


    Player tampering is defined as the act of contacting a contracted Player on another team (without permission of his Owner) for the purposes of:

    - Informing the Player that you’re trying to transfer for him

    - Informing the Player that he is on the transfer list

    - Informing the Player that he has been placed on waivers as part of a pending transaction

    - Asking the Player to request a transfer from his team

    - Asking the Player to refuse to play or throw games for his current team

    - Asking the Player to file a complaint on your behalf

    - Asking the Player to play for your team under a different gamer tag (Second Tag)


    There are many different intricacies that could be considered Player Tampering, and it would be impossible to list them all here.


    If you feel that your Player has been tampered with, please send any evidence you have directly to the Commissioner for review.



    6.6 : Forfeits


    Owners are responsible for overseeing each of the two teams in their organization. As such, any shortcomings of their organization can, in the end, fall on them. One major instance of this is forfeits.


    While forfeits can be attributed to the specific team’s Management, at the end of the day it is the Owner’s responsibility to recognize when one of their teams is forfeiting excessively, and in turn to take action to remedy this situation.


    As soon as League Staff recognizes a trend of forfeits throughout the organization, they will be in contact with the Owner. Any and all possible assistance will be offered to work through that situation. If, after a period of time, this trend does not progress in a positive direction, the Owner will be subject to an Owner violation.



    6.7 : Owner Stat/Lineup Violations/Fines


    A step system is now in place for any missed stats or late lineups that occur during a season of the LGFA. These steps are in place to help motivate more consistency in these areas.

    These infractions do not carry over from week to week but may be looked in to when repeat offenders occur.

    The step system for these infractions will go as follow :

    1st Offense : Verbal Warning
    2nd Offense : $1,000,000 Fine
    3rd Offense : $2,000,000 Fine
    4th Offense : $3,000,000 Fine and Meeting with Commissioner's Staff
     
    Last edited: Jun 7, 2017
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  2. nubsy004

    nubsy004 LGFA Xbox League Director — LGFA Extra Time Editor Staff Member LGFA Staff

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